A SPECULATIVE PROJECT ON REPRESENTING EMOTIONS, AVAILABILITY AND PERSONAL SPACE SPATIALLY AND BASED ON REAL TIME MOTION CAPTURE DATA
Affective computing and mediated reality technologies can be a fruitful interface to humanhuman interaction, when combined. Deriving from this motivation, we speculate and tackle how humans’ real-time bodily data can be employed and represented in real environment through different reality techniques (augmented, diminished, virtual) and abstract visualization. We are questioning how these data such as emotions, availability and personal space can be abstracted, expressed and positioned in relation to human body. We are also investigating in what cases these representations would be useful and what kind of experiences and interactions would emerge.
SİNEM ŞEMSİOĞLU, DOĞA ÇORLU, YAĞMUR GÖKÇE, ŞEYMA TAŞEL, ASIM EVREN YANTAÇ